Curriculum
COMPUTER SCIENCE
The computing curriculum teaches pupils to use computational thinking and creativity to solve problems. They will learn the principles of information and computation, how digital systems work and how to create programs and systems of their own. As a result, our pupils will become responsible, competent, confident and creative users of information and communication technology.
The study of Computing can lead to future careers ranging from Games Programmer, Digital Content Producer and Software Engineer to Analyst, Formula 1 Engineer and Coder. Famous Computing graduates include James Gosling (creator of Java), Anita Borg (founding director of the Institute for Women and Technology (IWT) and the Grace Hopper Celebration of Women in Computing).
Curriculum Overview – Computer Science
Year 7 | Year 8 |
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Curriculum Overview – GCSE Computer Science
GCSE Year 1 | GCSE Year 2 |
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Assessment – GCSE Computer Science
There are 3 reporting points to parents each year which report on pupils’ progress and attitude to learning, attendance & punctuality
KS4 Exam Board Specification: OCR – J277
Content Overview | Assessment Overview |
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Enrichment Offer
The department offers subject-specific enrichment clubs and pupils are able to use the school’s state-of-the-art IT facilities at both lunchtime and after school. Pupils are able to take part in school-wide competitions, as well as representing the school in local and national competitions designed to increase their engagement and enhance their subject knowledge. Intervention sessions to consolidate prior learning and ensure maximum progress are at the heart of our delivery model. Clubs include a Computing club.